What this is
Every coin here is denominated in a commodity. Pick gold and the coin is priced in ounces of gold, bought with gold, and pays its creator in gold. Not in dollars, and not in SOL: in the thing you chose.
70 commodities are on the board, from the pits (gold, crude, corn, live cattle) through the grocery aisle (a dozen eggs, a gallon of milk) to the menu board (a Big Mac, a Costco hot dog) and the street (a gram of cocaine, a gram of weed). Each one is a real token with its own Orca market. The choice is made at launch and cannot be changed afterwards.
Where commodity tokens come from
Nobody has put eggs on Solana, so we do. Each commodity is an ordinary token, one unit of the thing apiece -- a troy ounce, a barrel, a dozen -- whose whole supply sits in an Orca Whirlpool position exactly one tick spacing wide. A position that narrow is not a curve, it is a flat sell wall: the entire supply sells at one price, which is exactly what a commodity token should do. It should sit at the thing’s price, not climb as people buy it. Because the market is the wall itself, listing a commodity costs rent and nothing else, and there is no reserve account to be short.
A keeper tracks each reference price around the clock and moves the wall to follow it. The contract caps how far any single move can go, so a price that jumps is followed in steps, and a wall can only ever be re-placed at a dearer price, never a cheaper one.
Selling a commodity back goes into the same pool, against the dollars its buyers paid, which the keeper posts back as the bid after every move. Each commodity has its own pot, so the vault can never owe more than it holds and one commodity can never drain another.
Where the prices come from
Every price is US dollars for one unit, and there are three kinds:
- Things that trade in a pit -- metals, energy, grains, softs, livestock -- follow the front-month futures contract.
- Groceries and fuel at the pump follow the Bureau of Labor Statistics’ monthly US city averages: official, and once a month.
- Menu and street prices follow published references -- the menus themselves, the UN's World Drug Report, US drug-threat assessments, dispensary sales data -- and their walls move when the reference is updated.
Launching a coin
Give the coin a name, a ticker and a picture, pick its commodity, and pick what every trade of it will cost — anything from 0.25% to 10%, of which 70% is yours. That fee is fixed at launch and cannot be changed afterwards, by you or by us. The launch fee is a small amount of SOL, shown on the launch page. Your first buy goes in the same transaction that creates the coin, so nobody can be in before you; pay it in SOL, USDC or the commodity.
Supply is fixed at one billion. 793.1 million are sellable on the curve; the rest is held back to seed the pool at graduation. Every commodity opens a coin at the same dollar market cap, so a coin in gold and a coin in bananas start level.
Trading and fees
Every coin opens on a bonding curve, so there is liquidity from the first second and no seller is ever needed. Buying pushes the price up automatically. Every trade pays the fee that coin’s creator chose, split 70% to them and 30% to the protocol. All of it is denominated in the coin’s commodity, never in dollars.
The fee is flat from the very first trade: there is no snipe tax that starts high and decays, and no exemption for anyone, the creator included. What a coin costs to trade in its first second is what it costs a year later. The creator's protection is simpler: their buy is inside the launch itself.
Graduation
When the curve sells out, the coin graduates. Everything it raised, plus the coins held back, becomes a Meteora pool whose liquidity is permanently locked and cannot be withdrawn by anyone, ever. Only the trading fees can ever come out, and the creator keeps earning their share of them.
Graduation is driven by demand, so it happens when a coin earns it. Until then the curve keeps trading normally — there is no deadline and nothing expires.
Built-in protections
Every commodity is walled off from every other.
Each commodity has its own reserve pot, funded only by its own sales. One commodity can never draw on another, and the vault can never owe more than it holds.
A wall moves only on a sane price.
Before a wall moves, its price has to be fresh for its source, close to its last close, and where a second source exists, in agreement with it. The contract also caps how far a single move can go, and a wall can only ever be re-placed at a dearer price — never a cheaper one.
Graduated liquidity is locked forever.
When a coin graduates, its liquidity goes into a Meteora pool as a position that is locked permanently, with no code path that can release it. It cannot be pulled — not by the creator, and not by us.
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